Why is shyvana underplayed




















I also attempted to figure out why they are so unpopular. Additionally, I will include a deck that each of them can be played in. It is hard to come up with competitive lists in this case, as there is a good reason why these champions are so underplayed.

However, fans of any particular champion still deserve to have at least a somewhat viable strategy that revolves around their favorite card. In order to make the decision on what champions to feature, I looked at the Mobalytics data for how often they are included in decks. Finally, I took the criteria of viability into account: some champions just do not offer enough strength or the creative potential to build around them.

Katarina is a card that has never had a place in the meta. She is a popular pick in League and loved by many. In LoR, she is a champion with probably the lowest power level and an awkward design that is very hard to balance.

While Quick Attack improves her strength a little bit, the key issue lies elsewhere. Once she attacks, she recalls herself, setting you back on tempo. Her level-up can seem great on paper. She comes with a repeatable Rally effect, but it requires a commitment of 4 mana each time, without developing your board.

The reason Relentless Pursuit is a strong card is that it is a small commitment of 3 spell mana in decks that are built to consistently achieve board advantage. Katarina is one big contradiction: she wants to have a big board for her Rally effects to matter, yet she consumes a large chunk of your unit mana for no board development at all.

As said above, Katarina benefits from having a large board. Additionally, she has synergy with recall strategies. So, essentially these two aspects of her design can be the two main ways to utilize her. The first approach is to pair her up with a region that loves having a big board and rallying — Demacia.

The other one is with Yasuo and Fae Bladetwirlers in Ionia. This is not to say she is the best possible champion for those decks; these are just lists that get the most out of her as a card. As the list with Yasuo is quite well-known, I decided to include the Demacia Katarina strategy in this article. This particular deck runs her as a Rally engine to help close out the game alongside powerful tools such as The Grand Plaza and Cithria the Bold.

Additionally, Rally gives you access to more Reforge procs via Riven, thus helping with recreating the Blade of the Exile. Overall, the list makes use of its multiple ways to gain the attack token, such as Scouts and Katarina, in order to overwhelm the opponent thanks to the Demacian landmark.

It is unlikely that Katarina will ever make her way into a meta deck strong enough to fight for high ladder placements. She does not synergize with herself and will need a big buff or even a rework to become playable at a high level.

It is, however, possible to just have fun with her in lower ranks or normal games! Yasuo is one of the most popular champions in League of Legends, but his play rate in Legends of Runeterra is on the opposite side of the spectrum.

He has been tried in many concepts, but all of them have eventually failed in terms of competitive viability. Yasuo is a champion that enables strong synergies and boasts great stats. Yet in reality, he currently is at the bottom 10 of the list of the most played champions. Forgot your username or password? User Info: Cascayde Cascayde 9 years ago 11 Ahri is really fun.

Shes squishy but chasing is fun and you can get kills early pretty easily. User Info: Blocktopus Blocktopus 9 years ago 18 Shyvana is so fun. User Info: deoxxys deoxxys Topic Creator 9 years ago 19 Slayn posted User Info: Shyvana Shyvana 9 years ago 20 Buy me.

Items shouldn't lose stats when upgraded. Anyone else feel like Viktor's getting shafted ingame compared to Arcane? Why hasn't Kayn's transformation mechanic been nerfed yet? Is Arcane accessible to non-leaguers? Tech Support. Main menu screen to big?

How do I equip the new Pulsefire boarder for league? Side Quest. For the initial off-season, they dominated in various tournaments and were able to go to Allstars sans Genja. Forced into the Spring split without their fully unified team, they struggled heavily. After getting to Worlds, they managed to get past the group stages in spite of their entire performance season three.

Season Four and Present Day. The team got further devastated by the loss of Alex Ich—a longtime backbone to the team and their most commanding player. Darien and Diamondprox also found themselves benched in a desperate attempt to rebuild the team, the former never finding himself back onto the team after and ended up replaced. For both splits, GBG found themselves rarely going positive. They lost game after game and were relegated immediately. Still, a glimmer of their potential showed during the last Super Week of the EU LCS; they won all games but one, putting them back on the map and providing a reminder of the team they used to be.

He still summons ghouls, he still has an auto enhancement, he still has a slow that helps you and the ghouls stay on him, he is still very strong at split pushing and in 1 v 1s Everything that old Yorick was, is more or less still in the current Yorick, minus his temporary revive which is now his Mist Maiden. A League Of Legends Movie". The reason I find the way Riot wants to do the rework an issue is It's hard to preserve what Udyr currently his They still want him to have 4 forms They still want him to be an auto attack champion The issue is, it's exactly these characteristics that are creating the issue Udyr is facing.

How do you update a preserve a character whose identity is basically "I run fast and I auto attack", while also keeping the 4 forms and making each one feel like the change the character enough? Are they gonna give him skill shots? Does he just dash with a push of a button and change his auto attack animation while keeping everything else the same? I'm not sure. The issue of the the rework is actually Udyr himself, and the fact that Riot wants to preserve his identity of changing forms and auto attacking An example of this can be found with old Mordekaiser.

He wasn't an effective juggernaut, but he was super unique. While the current Mordekaiser is an effective juggernaut, but isn't nearly as unique. I guess in the end The fear Udyr players should have is this If riot wants to preserve everything that is making Udyr currently problematic, then what are they gonna actually fix?

If they want to fix these issues, then they can't really preserve the current Udyr I honestly think that you are being superficial about Udyr, too generalized. The most Udyr players likes him and his playstyle, it is fun; the idea of maintaining it, is good; I imagine that they can make the champ really great, keeping his characteristics and changing his kit. You see all that as a problem, but did you imagine how his rework could be? Do you think is best for him, the player and riot, that he completely change, or not?



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